
This means you can break off from the main path and explore the game on your own terms, if you manage to figure out how the game's complicated ecosystem works.
Basically, it's sequence breaking - the way industrious players use cheats and glitches to bypass bits of game - but made official by the developers.
I explain all, in this episode of the Game Maker's Toolkit.
Follow me on Twitter - https://twitter.com/britishgaming
Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToo...
Games shown in this episode (in order of appearance):
Toki Tori 2+ (Two Tribes, 2013)
Super Metroid (Nintendo, 1994)
Guacamelee (Drinkbox Studios, 2013)
Castlevania: Symphony of the Night (Konami, 1997)
Shantae: Risky's Revenge (WayForward, 2010)
Shadow Complex (Chair Entertainment, 2009)
Strider (Capcom, 2014)
Half-Life 2 (Valve Corporation, 2004)
The Legend of Zelda: Skyward Sword (Nintendo, 2011)
Assassin's Creed IV: Black Flag (Ubisoft Montreal, 2013)
BioShock (Irrational Games, 2007)
Music used in this episode:
00:03 - Sunny Side Up - Unplugged at Eggby Road (Toki Tori 2)
00:26 - Item Room (Super Metroid)
00:38 - Crateria - The Space Pirates Emerge (Super Metroid)
00:51 - Boss Theme (Guacamelee)
01:12 - High Up in the Clouds (Toki Tori 2)
01:45 - Watery - Interlude (Toki Tori 2)
02:08 onwards - Various pieces of Toki Tori 2 music
Clip credits
"Half-Life 2: DWaHMoV - Half-Life 2 Speedrun - 1:27:51 - WR" - SourceRuns
https://www.youtube.com/watch?v=NV-AW...
Sequence Breaking with Toki Tori 2 | Game Maker's Toolkit camera iphone 8 plus apk | |
6,503 Likes | 6,503 Dislikes |
238,178 views views | 504 followers |
Arminator Takafumi Ishiwatari 楚天阔 ejay52 Anthony Straub Vinicius Aleixo Iván Arturo Méndez Ocampo Lou L. Vittorio Sessa Gaming | Upload TimePublished on 22 Dec 2014 |
Không có nhận xét nào:
Đăng nhận xét